Joao Pedro “Hydration” Veloso de Goes Telles is a former professional Overwatch player from Brazil.
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Name | Joao Pedro Veloso de Goes Telles |
---|---|
Birthday | March 8, 1998 |
Country | Brazil |
Team | Free Agent![]() |
Joao Pedro “Hydration” Veloso de Goes Telles is a former professional Overwatch player from Brazil.
DPI | 800 |
---|---|
Sensitivity | 1.25 |
Sensitivity: Vertical Scaling | 1 |
Zoom Sensitivity | 1 |
eDPI | 1000 |
Hz | 1000 |
Windows Sensitivity | 6 |
Gap | 3 |
---|---|
Width | 4 |
Height | 16 |
Pip Opacity | 0.4 |
Show Pip Border | Yes |
Dot Opacity | 0.7 |
Dot Outline Opacity | 0.9 |
Red | 255 |
Green | 255 |
Blue | 255 |
Jump/Mantle | Space Bar |
---|---|
Dash | L-Shift |
Crouch/Slide | L-Ctrl |
Item 1 | Z |
---|---|
Item 2 | X |
Item 3 | C |
Item 4 | V |
Melee | Unknown |
---|---|
Ability 1 | 1 |
Ability 2 | 2 |
Ability 3 | 3 |
Ability 4 | 4 |
Melee Parry/Throw Held Item | F |
Cancel Ability | Space Bar |
Self Cast | Mouse 3 |
Resolution | 1920x1080 |
---|---|
Aspect Ratio | 16:9 |
Window Mode | Full Screen |
Upscaling Technology | Unknown |
---|---|
Render Quality | Unknown |
Anti-Aliasing | Unknown |
Screen Space AO | Unknown |
Distance Field AO | Unknown |
Motion Blur | Unknown |
Texture Quality | Unknown |
Distance Field Shadows | Unknown |
Displacement Mapping | Unknown |
Post Process Bloom | Unknown |
Effects Bloom | Unknown |
VSync | Unknown |
Area Lights | Unknown |
Depth of Field | Unknown |
MBOIT | Unknown |
DPI | 800 |
---|---|
Sensitivity | 5.00 |
eDPI | 4000 |
Zoom Sensitivity | Unknown |
Hz | 1000 |
Type | Unknown |
---|---|
Show Accuracy | Unknown |
Color | Unknown |
Thickness | Unknown |
Length | Unknown |
Center Gap | Unknown |
Opacity | Unknown |
Outline Opacity | Unknown |
Dot Size | Unknown |
Dot Opacity | Unknown |
Scale with Resolution | Unknown |
Resolution | 1920x1080 |
---|---|
Aspect Ratio | 16:9 |
Field of View | 103 |
Render Scale | 100% |
Frame Rate | 240 |
VSync | Unknown |
Triple Buffering | Unknown |
Reduce Buffering | Unknown |
NVIDIA Reflex | Unknown |
Gamma Correction | 2.20 |
Contrast | 1.00 |
Brightness | 1.00 |
High Quality Upsampling | Unknown |
---|---|
Texture Quality | Unknown |
Texture Filtering Quality | Unknown |
Local Fog Detail | Unknown |
Dynamic Reflections | Unknown |
Shadow Detail | Unknown |
Model Detail | Unknown |
Effects Detail | Unknown |
Lighting Quality | Unknown |
Antialias Quality | Unknown |
Refraction Quality | Unknown |
Screenshot Quality | Unknown |
Ambient Occlusion | Unknown |
Local Reflections | Unknown |
Damage FX | Unknown |
Hydration plays 800dpi 5 in game sens now.
Fixed Hydration’s sensitivity, thank you! 🙂
7 sensitivity
Fixed Hydration’s sensitivity, thank you! 🙂
Hydration uses the Zowie GS-R SE not the g640
Fixed Hydration’s mousepad, thank you! 🙂