Vinicius “VINI” Figueiredo was born on May 20, 1999 and is currently playing for Imperial Esports as a rifler.
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Name | Vinicius Figueiredo |
---|---|
Birthday | May 20, 1999 |
Country | Brazil |
Team | Imperial Esports![]() |
Vinicius “VINI” Figueiredo was born on May 20, 1999 and is currently playing for Imperial Esports as a rifler.
DPI | 1600 |
---|---|
Sensitivity | 0.45 |
eDPI | 720 |
Zoom Sensitivity | 1.2 |
Hz | 1000 |
Windows Sensitivity | 6 |
Style | Classic Static |
---|---|
Follow Recoil | No |
Dot | No |
Length | 2.5 |
Thickness | 0 |
Gap | -3 |
Outline | Yes |
Outlinethickness | 0.5 |
Color | Cyan |
Red | 255 |
Green | 0 |
Blue | 0 |
Alpha | Yes |
Alpha Value | 255 |
T Style | No |
Deployed Weapon Gap | No |
Sniper Width | 0 |
FOV | 54 |
---|---|
Offset X | 2.5 |
Offset Y | 0 |
Offset Z | -1.5 |
Presetpos | 4 |
Lower Amt | 21 |
---|---|
Amt Lat | 0.4 |
Amt Vert | 0.25 |
Cycle | 0.98 |
Resolution | 1920x1080 |
---|---|
Aspect Ratio | 16:9 |
Scaling Mode | Native |
Brightness | 130% |
Display Mode | Fullscreen |
Boost Player Contrast | Enabled |
---|---|
V-Sync | Disabled |
NVIDIA Reflex Low Latency | Enabled |
NVIDIA G-Sync | Disabled |
Maximum FPS In Game | 0 |
Multisampling Anti-Aliasing Mode | 4x MSAA |
Global Shadow Quality | High |
Dynamic Shadows | All |
Model / Texture Detail | Low |
Texture Filtering Mode | Bilinear |
Shader Detail | Low |
Particle Detail | Low |
Ambient Occlusion | High |
High Dynamic Range | Quality |
FidelityFX Super Resolution | Disabled (Highest Quality) |
HUD Scale | 0.85 |
---|---|
HUD Color | Team Color |
Radar Centers The Player | Yes |
---|---|
Radar is Rotating | Yes |
Toggle Shape With Scoreboard | Yes |
Radar Hud Size | 1 |
Radar Map Zoom | 0.7 |
razer moray:
https://www.hltv.org/gallery/view/212443
Fixed, thank you! 🙂
Viper V3 Pro White at ESL Pro League
https://www.hltv.org/gallery/view/210721
Fixed, thank you! 🙂
Sens 0.45 on 1600DPI (720 eDPI)
Zoom Sens: 1.2
Viewmodel: viewmodel_fov 54;viewmodel_offset_x 2.5;viewmodel_offset_y 0;viewmodel_offset_z -1.5;cl_righthand 1;viewmodel_presetpos 4
Crosshair: CSGO-LdXHk-hatWX-JjEa8-tuLDN-5tbJD
Source: settings.gg/player/36104456
Fixed, thank you! 🙂
On razer huntsman v3 Tkl source imperial instagram https://www.instagram.com/p/C2LDef7J8eW/?igsh=MzRlODBiNWFlZA==
Fixed, thank you! 🙂
Is on Sony wh1000x headset with mic attached source imperial instagram https://www.instagram.com/p/C2QbZcapHtX/?igsh=MzRlODBiNWFlZA%3D%3D&img_index=2
Fixed, thank you! 🙂
Mouse: Logitech g pro x superlight white
Headphones: sennheiser cx300s
Keyboard: Logitech g pro lol edition
Source: Last match
Fixed, thank you! 🙂
white gpx w/ g-sr rouge – https://www.hltv.org/gallery/view/162283
Updated VINI’s gear, thanks!
Vini using g915 tkl source imperial instagram
Updated, thanks!
“VINI” is now playing for the Imperial team.
Fixed, thank you! 🙂
g pro superlight mouse, source pgl major
Fixed VINI’s mouse, thank you! 🙂
Hes using hyperx cloud orbit. Check last tournament.
Fixed VINI’s headset, thank you! 🙂
Vinis twitch is vinicsgo
Fixed, thank you! 🙂
VINI is using the G Pro Wireless again. He came into a tarik DM server and I asked him personally. Source: https://i.imgur.com/5KqEZD5.png
Fixed VINI’s mouse, thank you! 🙂
Vinny is using a custom made Piranha Mouse Mods S2 Ultralight mouse
https://twitter.com/furiagg/status/1277033710756540421
Fixed VINI’s mouse, thank you! 🙂
VINI is using the Razer Viper, check HEN1’s instagram
Fixed VINI’s mouse, thank you! 🙂
Vini is using HyperX Cloud Alpha S (new headset). Source: Starladder s8 stream
Fixed VINI’s headset, thank you! 🙂
Vini is using alloy elite rgb check on Henrique hen1 Instagram stories
Fixed VINI’s keyboard, thank you! 🙂
source for his sens?
VINI’s settings were shared by him through twitter with us recently. 🙂
Vini now is using hyperx cloud flight
Look on furia Instagram
Fixed VINI’s headset, thank you! 🙂
Can you ask him his video settings please?
Here you go, VINI’s video settings:
Global Shadow Quality – High
Model / Texture Quality – Low
Effect Detail – Low
Shader Detail – Low
Multicore Rendering – Enabled
Multisampling Anti-Aliasing Mode – None
FXAA Anti-Aliasing – Disabled
Texture Filtering Mode – Bilinear
Wait for Vertical Sync – Disabled
Motion Blur – Disabled
Thanks!
No problem. 🙂